| Title: |
Lost Way |
| Filename: |
levels/doom2/Ports/j-l/lostway.zip |
| Size: |
1982 KB
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| Date: |
07/15/12 |
| Author: |
Lainos |
| E-mail: |
X@Yandex.ru |
| Description: |
One short map, I made by just one day. Ultra-Violence is really hard - for professionals only. |
| Credits: |
lafoxxx [B0S] for sky texture (from Sacrament) Shadowman for egyptian texture (from Khorus) |
| Base: |
New from scratch |
| Build time: |
1 day |
| Editor(s) used: |
Doom Builder 1, XWE, Jet Audio |
| Bugs: |
|
| Rating: |
    (12 votes)
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Supported mirrors:
Unsupported mirrors:
/idgames protocol:
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Reviews:
| It's an attractive looking, small city level, but the hitscanners get annoying as they snipe your health and there are numerous areas you can just run through (including the boss) without realizing that you're missing the action. It feels sort of half-baked, like it could have used a few more hours in the oven. | x | | Short, but interesting. I like it. | x | | Visuals: 4/5. But where is the gameplay? Overall 2.5/5 | x | | Visual are good, gameplay was ok level was short 4/5 - Optimus | x | | Good for a 1 day made wad | x | | Played on HYNTR, was a visually attractive, entertaining level, quite good for a day 4/5 | x | | Great feeling, enjoyable gameplay. 5/5 - Katamori | x |
View lostway.txt
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