| Title: |
Urban Fire |
| Filename: |
levels/doom2/Ports/s-u/urbanfr.zip |
| Size: |
3876 KB
|
| Date: |
07/19/12 |
| Author: |
ProcessingControl |
| E-mail: |
elic90@gmail.com |
| Description: |
A short, difficult, urban stye map for Boom-compatible source ports. It's based my 32in24-11 map (New York '77), which I converted to single player for CC4. It didn't make it onto the final map list (which I expected), but the deadline motivated me to work quickly on it. I added difficulty settings, so if it's too hard you know what to do... |
| Credits: |
-Everyone who made textures in cc4_tex (which this wad includes)
Lee Jackson, the composer of midi (it's from Duke Nukem 3D) |
| Base: |
Modified |
| Build time: |
|
| Editor(s) used: |
Doom Builder 2 |
| Bugs: |
A few texture misalignments |
| Rating: |
    (15 votes)
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Supported mirrors:
Unsupported mirrors:
/idgames protocol:
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Reviews:
| It's fun, but intense and I died a shit-ton before I completed it. Very little room to catch your breath. | x | | Awesome. Died 3 times before I completed it. Great layout- very interesting! :) | x | | Should have replaced CC4 map 16. Good Job | x | | quite hard but good | x | | excellent gameplay | x | | Quite quite good, many jumpruns you can move from places to places, great design, good battles. 5/5 - Optimus | x | | Very intense, but fair gameplay. 4.5/5 | x |
View urbanfr.txt
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