| Title: |
[GL] Deathmatch |
| Filename: |
levels/doom2/deathmatch/g-i/gldm.zip |
| Size: |
3728 KB
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| Date: |
09/11/12 |
| Author: |
Okami-AIK, DoktorNuts, Pootis, Umbreon, Manolo |
| E-mail: |
alektorophobiahell@live.com |
| Description: |
A compilation of Deathmatch maps made by the [GL] Team. |
| Credits: |
Luca95 for additional mapping on MAP02
Textures from: Gothic Team, 3D Realms, Nigthmare, ID Software |
| Base: |
New from scratch |
| Build time: |
3 Months |
| Editor(s) used: |
Doom Builder, XWE, Photoshop |
| Bugs: |
The Railgun does not appear when played on Zandronum, Skulltag data needed. |
| Rating: |
     (9 votes)
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Supported mirrors:
Unsupported mirrors:
/idgames protocol:
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Reviews:
| Boring, some rooms look good, others meh. Gameplay bleh. And "GL", rofl, you guys only stay on irc, that means not even you will play this. | x | | Awesome. Needs more maps. MORE MAPS!! | x |
View gldm.txt
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