| Title: |
Neighborhood From Hell |
| Filename: |
levels/doom2/Ports/m-o/nfh2.zip |
| Size: |
5307 KB
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| Date: |
11/14/12 |
| Author: |
Sergeant_Mark_IV |
| E-mail: |
marcos.mk3@hotmail.com |
| Description: |
A semi-realistic post-apocaliptic remake of Doom 2's map16 - Suburbs. Extremely non-linear gameplay full of optional areas to explore with a sandbox felling. You can enter inside any building of the map. Explore all the houses to find supplies, and find your way out of this hell on earth. |
| Credits: |
Additional Credits to ScubaSteeve (Cars and sprites) 3D Realms (Textures and Sprites) Aubrey Hodges (Music) |
| Base: |
New from scratch |
| Build time: |
30 hours |
| Editor(s) used: |
Doom Builder 2, GZDoom Builder, Slade 3, Fireworks 8 |
| Bugs: |
|
| Rating: |
    (18 votes)
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Supported mirrors:
Unsupported mirrors:
/idgames protocol:
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Reviews:
| Hmm, this is how Surburbs should be! | x | | Wonderful survival-style WAD | x | | Very nice wad - 4/5. | x | | муж ;ик, это ; про ;стl 6; СУП ;ЕР!!!!! | x | | Very cool, liked it a lot - wish it'd been more than one level, though, I was a bit disappointed when it just ended. Red skullkey secret was a bit annoying - would be nicer to not have to make a mad dash for the key in cramped corners where you can easily get caught. Still a well-deserved 4/5 - pretty darn good. -ZZ | x | | 5 stars, realistic, fun and challenging. Great replay value. | x | | 5 out of 5 stars.
This is an AMAZING (as realistic as Doom 2 can get) map. I love and admire the amount of realism put in it. It reminds me of Knee Deep in Z-Doom. I wish someone would do the same with the other Doom 2 Levels. | x |
View nfh2.txt
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