| Title: |
Modus Mortis |
| Filename: |
levels/doom2/m-o/modmort.zip |
| Size: |
314 KB
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| Date: |
12/30/12 |
| Author: |
Vladimir trq |
| E-mail: |
dtr0q10@gmail.com |
| Description: |
5 maps to survive through. No real plot here, though some map details can hold some. Use Imagination :) HMP skill level is recommended for first run, UV may be too hard without learning all secrets. Secrets are vital part of the wad, so some tips on few secrets I don't want you to miss: -map 02 - Don't miss plasma rifle when you're in hurry. -map 04 - Look for strange wall to get supershotgun, chainsaw and some extra ammo. -map 05 - With yellow key obtained, do some backtracking to get such a good thing as backpack. Also, when you're done with the big spider, don't hurry to push exit switch - now you can pay back for map02 and get 100% of kills. And don't forget, automap is your friend :)
P.S. Yes, 1st map is really small, go further. P.P.S. Works with vanilla, or at least with Chocolate Doom |
| Credits: |
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| Base: |
New from scratch |
| Build time: |
About a week |
| Editor(s) used: |
Doom Builder 2, SLADE 3 |
| Bugs: |
Map02 may be laggy with GZDoom on some point. Mail me if you encounter any real bugs. |
| Rating: |
     (7 votes)
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Supported mirrors:
Unsupported mirrors:
/idgames protocol:
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Reviews:
| Boring gameplay (many single encounters, you often have to kill tough monsters with weak weapons [urghhhh who the hell enjoys fighting barons with sg] or just shoot at hordes of helpless monsters from a safe spot) but cool and unusual design and level progression. Feels like something from 98 or so but with a few modern twists. Might be worth a look. By the way, most secrets are very easy to find (just look for different looking walls) so don't be scared by the readme and play on UV. | x | | "Automap is your friend" - it surely is! | x |
View modmort.txt
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