During an assault into an infested city, a group of marines were pinned down by a Cyberdemon. You are sent with an armoured convoy to rescue these marines, but the convoy got ambushed. You escape, but you need to proceed on foot. Jumping is required to finish this level.|
ScubaSteeve (Cars and sprites) 3D Realms (Textures, Sprites, and music) Terminator: Skynet (Rubble Sprites)|
After the Holocaust|
Doom Builder 2, Slade 3, Fireworks 8|
Minor HOMs when playing in software mode.|
|mrthejoshmon||this is a really good map, I bumped into HOMs during play due to being in software but other than that the map is brilliant, you can tell Sergeant_Mark_IV has gone to extreme lengths with this map, it has been polished to the point of having news papers and other junk lying in the street, now I am mainly one for detail, this truly is some quality mapping 5/5||x|
|Anonymous||Really awesome, Nice and challenging!||x|
|Anonymous||Nice! Maybe we would expect a megawad from Sarge to be used alongside with Brutal Doom? I mean combining his own projects seems a good idea, am I right?||x|
|maggotjoe||great map some bugs however||x|
|Anonymous||A great heart-pulsing map, a couple of small bugs and HOMs but this is a recommended map if you have a city map fetish. One of the most interesting maps I have played in '13.||x|
|Anonymous||Really nice touch on putting those chaingunners in the larger areas to pop you from long distances. Nothing quite like feeling the vein in my forehead throb due to frustratingly foolish level design.
Also, the part where you must hop the crumbling wall off the container is a pain the the arse.
The aesthetics of the map is the only reason you get my two stars. Otherwise, the monster placements were painfully awkward and the shape of some areas make getting around so painful I want to halve my keyboard.||x|
|Anonymous||A solid, fun map, even with feeling unfinished. What is there is good. 4/5 because it was immersive and fun regardless.||x|