Title: Nebula 95: Drown Stone Cassette B
Filename: levels/doom2/m-o/neb04.zip
Size: 386.16 KB
Date: 03/22/14
Author: lupinx-Kassman/lupinx_Resurrected
Description: Fourth entry in a series of small vanilla doom maps in a space adventure built off personal nostalgia. Each entry consists of a two short maps: an introductory monsterless map with a single secret to find before tackling the mission, and the main map itself. I release them in the order they are made, but the difficulty depends on the map. Drown Stone Cassette A (just Drown Stone) is based on my submission for Snakes' Secret Santa project, in which I was tasked at imitating Forty-Two/stewboy's style. I originally planned on using this map as part of the Nebula 95 series, but I realized toward the end of making it that it didn't quite fit for a few reasons: it was boom-compatible, and it used new non-sky textures in the map, which sort of went against the style I had in mind for this series. I liked it too much the way it was though, so I released this version to the archive as Dstone.wad. For the second version (the one you're looking at), the resources were changed and it was optimized to be vanilla-compatible, which meant making changes to the architecture and gameplay of the map. If you want to play a more direct action-oriented styled map, try out DStone.wad. If you want to play a slightly more puzzle-oriented cheesy nineties version of the map, give this one a go.
Credits: Music: Title music - "September" by Earth, Wind, & Fire (Unknown sequencer) Intermission music - "Got to Be Real" by Cheryl Lynn (Unknown sequencer. May be "Mello-D" based on midi information. But hard to say) Map 01 music - "Jamaican Nights" by The Rippingtons (Sequenced by Andres Chait) Map 02 music - "West End Girls" by The Pet Shop Boys (I'm uncertain who sequenced it, but the midi info lists '"Hands On" MIDI Software Ltd.') Graphics: VegaKurtsa/Hozen for the Kass avatar I used from Noob Project 5 at the time Nebula 95 was created (which was vectorized as the icon in the bottom right of the TITLEPIC) Andy Chen and Claude Martins for the Invasion WADs from which the status bar came DWANGO 5 team for the status bar number graphics Community Chest 4 Resource Wad's contributors for the SUPPORT2 and w28* patches Id Software's Doom for the STEP06 patch which the RW45_1 patch is composed of Andrew Davis for the Inkpen2 Script font used as a base in the TITLEPIC and CREDIT graphics as well as in text throughout the menus and intermission screen The European Southern Observatory for the photo of Spiral galaxy Messier 83 (converted for use as the INTERPIC) Shamus Young's "Phobos - Relive the Nightmare" for the sky Sounds: The added sound effects in nebsnd.wad came from David Butler's "My Doom II" wad Special Thanks to: Demon of the Well, Snakes, and [WH]-Wilou84 for feedback I used in refining the map Stewboy (Forty-Two) for having a style that gave me the idea Everyone who played and expressed their thoughts on these maps KMXEXII for reviewing Drown Stone on his One Man Doom blog Id Software for the Doom series
Base: Drown Stone, a map I made in tribute to Stewboy's style for Snakes' Secret Santa project
Build time: You know, I really have no idea
Editor(s) used: Doom Builder 2, Slade, Photoshop
Bugs: Nope.
Rating: (4 votes)
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Reviews:
Anonymous
really good concept, but not so good worked out (under the floor lamp is a hidden shootable switch)x
Anonymous
a little strangex

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