Title: The Icon Of Sin's Lair
Filename: levels/doom2/Ports/s-u/sinenhan.zip
Size: 18.32 MB
Date: 08/25/14
Author: Omegalore
Description: This is basically a enhanced remake of the successful Icon Of Sin's Hideout. It may have been successful, but it still had some problems. mainly the exit door. One of the pegs was not sticking out. I tried to make this ZDoom compatible, but for some odd reason when I got to the map, it crashes. I don't know why. Bugger.

Same story and plot from previous. I also included my (Real) first wad I made. I know there was a wad that said my first wad. It's not. I forgot to edit that part on the readme :P Fair warning, first wad maybe a recipe for disaster. Most first timer wads are like that. Also, look for a hidden easter egg I couldn't resist putting in...
Credits: id Software for DOOM, Carn for Skulltag, Randy for ZDoom, Graf for GZDoom, Sgtmkiv for Opening, To Hell Black Metal Remix, The Kins For Flares, OC Remix for SMW castle remix, Northface for Genius' Playground remix, Codelmp for GZDoom Builder, Doominator2, Codeslicer, and Estryark for Beta Testing, Gez for SLADE 3, Zink The Dink for ENDOOMER, and Darsyco for a ambient sound pack.

Did I miss anyone?
Base: Modified
Build time: About 2 years due to other Wads I was working on
Editor(s) used: SLADE 3, GZDoom Builder, ENDOOMER
Bugs: Load time may take a while due to size of map, for some players, the camrea texture may be missing. IDK why. It worked for me :/ Thankfully for some players and in some versions of Zandronum, even with the Skulltag_Data And Skulltag_Actors, it will crash. Make sure you have the right versions. It works fine with me.
Rating: (21 votes)
Download here

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View sinenhan.txt
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