Title: |
Infernal Fortress |
Filename: |
levels/doom2/Ports/d-f/finfernl.zip |
Size: |
978.76 KB |
Date: |
04/14/15 |
Author: |
Gothic |
Description: |
My first big map for Doom, made back then on the year 2010 for zdoom and released only on the hispanic forum Diseño Doom, this version was modified to work with PR/GLBoom, other than removed slopes and decorate monsters, this map remains unmodified. |
Credits: |
GothicDM team for textures Vader for the Bruiser Demon sprites
Music used: -Battle of the Gods by KnightriderofDoom http://www.angelfire.com/punk4/knightriderofdoom/midis2.html |
Base: |
New from scratch |
Build time: |
Back then it was 1 week |
Editor(s) used: |
DoomBuilder, GZDoomBuilder, SlumpeD, Slade3 and Whacked4 |
Bugs: |
:^) |
Rating: |
(3 votes)
|
|
Download mirrors:
/idgames protocol:
|
|
Reviews:
|
Zalewa
| Ugly slaughter map. After I died in the second room to cyberdemons and a horde of arch-viles and hell knights I noclipped through the map only to find a level full of misery. | x | |
Anonymous
| A poorly tested slaughtermap (fights tend to be of the large-rectangular-ro om-full-of-one-monst er-type variety, twice as many rockets and cells as you will ever use are lying around, the beginning is much harder than the ending) with a custom monster. | x |
View finfernl.txt
|