Title: |
DMPSMU: DooM PostScript Maps Utility |
Filename: |
utils/misc/dmpsmu32.zip |
Size: |
180.94 KB |
Date: |
05/10/16 |
Author: |
Frans P. de Vries |
Description: |
DMPSMU is an interactive utility on Unix and Windows (source code included) to generate PostScript maps of levels in DOOM, DOOM ][, Ultimate DOOM, Heretic and Heretic: Shadow of the Serpent Riders. It offers several advanced features: - detailed control over layout and appearance of the page(s); - multi-page capability, printing on 2 or 4 normal pages; - detailed control over which Things will be printed; - fading LineDefs that are secret or part of a secret Sector; - shading secret Sector areas, but not their inner Sectors; - linking teleporters and their exits by faint lines. It is derived from DEU, the Doom Editor Utility and retains from this tool all functions that have a read-only effect on the main WAD files, thus allowing examination but not modification of these files under Unix, and it has a new function to display a level's vital statistics. A command-line based utility DMPSMAP with only the map printing function is also included. |
Credits: |
Derived from DEU, the Doom Editor Utility. |
Base: |
DEU 5.21 gcc |
Build time: |
- |
Editor(s) used: |
vim |
Bugs: |
- |
Rating: |
(4 votes)
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Download mirrors:
/idgames protocol:
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Reviews:
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Anonymous
| Wow- THATs useful!!! | x |
View dmpsmu32.txt
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