Title: Tapperoo
Filename: levels/doom2/Ports/s-u/tapps.zip
Size: 119.98 KB
Date: 08/23/16
Author: Overstory_Lover_63
Description: You just escaped from a hellish monstrosity on the helipad of this large skyscraper. The elevator broke on its way down, and it looks like this floor ain't too welcome either. You have no idea what this place did before the apocalypse, but now it just serves as a road block to your survival. Rip and tear to the bottom of this industrial totem, and escape to tell the tale.

PS: I don't know why it's called tapps, couldn't think of anything to name it, so a happy gilmore reference is what you're getting. Also, I wanted a bigger and better ending, but everything I tried sucked and I was tired, so the exit is a bit underwhelming.
Credits: DooM's magnificent developers, the great folks at Id. And to the one man/woman/politicallyacceptablegenderoftheday who voted on newuac.wad (at this time).
Base: A sketch I drew during class (from scratch)
Build time: About a month and a half
Editor(s) used: Doom Builder 2
Bugs: some things may look like they have misalligned textures, but they may just be moved by a trigger later. Other than that, chaingunners love to shoot this one switch, so you usually will find a secret without having done anything for it.
Rating: (6 votes)
Download here

Download mirrors: /idgames protocol:


Reviews:
sandmanbrasil
That's bad...x
Zalewa
Beginner design - square rooms, huge rooms with hitscanners, ugly texturing, attempts at "realistic offices" with basic Doom 2 textures. Bad gameplay. At least there are no technical errors.x

View tapps.txt
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