Title: |
2countrv |
Filename: |
levels/doom2/Ports/0-9/2countrv.zip |
Size: |
12.42 KB |
Date: |
09/25/16 |
Author: |
Jonathan Dowland |
Description: |
A 2-bit ripple counter, built using WadC. Based on the design of Fraggle's binary ripple counter from 2006. The code can generate counters of arbitrary bit-depth. I originally thought to upload a demo of an 8-bit counter (to be different to Fraggle's example) but there's already a built-by-hand 8-bit counter (8-bitadd). So instead I downgraded it to 2 bit and added a surprise for when the counter overflows.
Hopefully the surprise demonstrates how this construction might be used in a real map: perhaps you need to reach a certain "score" to open a door / complete the map, and you have a choice as to which tasks you complete to get to that score.
The WadC code is included in a WADCSRC lump. Requires WadC 2.1 or newer to build. |
Credits: |
Simon Howard for the original binary ripple counter https://www.doomworld.com/idgames/levels/doom2/Ports/a-c/counter |
Base: |
From scratch, referencing counter.wad |
Build time: |
1 hour |
Editor(s) used: |
WadC |
Bugs: |
|
Rating: |
(3 votes)
|
|
Download mirrors:
/idgames protocol:
|
|
View 2countrv.txt
|