| Title: |
h2hmud03.zip |
| Filename: |
levels/doom2/deathmatch/g-i/h2hmud03.zip |
| Size: |
100 KB
|
| Date: |
04/28/95 |
| Author: |
Dave Swift |
| E-mail: |
SwiftDave@Aol.Com |
| Description: |
This is an Offical wad for the H2HMud International Doomers Competition. |
| Credits: |
|
| Base: |
New level All from scratch |
| Build time: |
About 20 Hours (mostly Zuhl's gfx time) |
| Editor(s) used: |
DoomEd "The Real Thing" Renegade Graphics Doom Edit DEU DeuTex |
| Bugs: |
Please Let me know if you find any. |
| Rating: |
    (1 vote)
|
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Supported mirrors:
Unsupported mirrors:
/idgames protocol:
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Reviews:
| This is map 14 from H2H-Xmas in its original form. The level starts out in a series of strange, red rooms, and then leads up to a medium-sized outdoor area with a lot of enemies running around. As usual, Ultra Violence contains massive amounts of Revenants. What can I say? It's a decent 1995 map with a lot of challenge. 3.5/5 | x |
View h2hmud03.txt
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