| Title: |
Again.wad |
| Filename: |
levels/doom2/a-c/again.zip |
| Size: |
20 KB
|
| Date: |
05/06/95 |
| Author: |
Big Tiger |
| E-mail: |
tman2@oia.net |
| Description: |
6'0", 250 lbs., nice smile. |
| Credits: |
ID |
| Base: |
New level from scratch |
| Build time: |
|
| Editor(s) used: |
Tried DEEP, didn't like it. |
| Bugs: |
Don't think so. |
| Rating: |
     (6 votes)
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Supported mirrors:
Unsupported mirrors:
/idgames protocol:
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Reviews:
| some nice qality dooming here
its no relinqum or memento moray2
but its got some good acshin | x | | That was a fun level :) | x | | This is a very early wad and it's looking like that. It shows a very low level of detailing and creating a nice atmosphere is not what the author had in mind.
However, gameplay is fun with some nice traps.
The map is not too large, so you could probably give this a run. 2.5/5 -Milian | x | | not much fun, one nice trap 2/5 | x | | This is a bog-standard level from the past, with blocky rooms, large areas of single bland textures, a dark maze, etc. There's one relatively good trap when you pick up the yellow key (the room goes dark) but this is undone by a section with a tall lift shortly afterwards; the lift has a crowd of monsters at the top, and as a consequence you go up and down and up and down in the dark and it irritated me and I deleted the level and now I am upset. | x | | for a map that was made in 1995, its pretty good but nothing special or above average. | x |
View again.txt
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