| Title: |
gonow10.zip |
| Filename: |
levels/doom2/g-i/gonow10.zip |
| Size: |
48 KB
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| Date: |
06/03/95 |
| Author: |
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| E-mail: |
Jazz411@Aol.Com |
| Description: |
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| Credits: |
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| Base: |
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| Build time: |
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| Editor(s) used: |
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| Bugs: |
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| Rating: |
    (3 votes)
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Supported mirrors:
Unsupported mirrors:
/idgames protocol:
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Reviews:
| posiblie the most boring wad i have ever plaied 1/5 | x | | This is dated June 1995. You fight 233 baddies - mostly big crowds of imps - in a mazey, tedious set of square rooms with almost no detail (the "television set" is just a blue square). The gameplay involves flicking switches in one part of the map and then finding out which walls they have lowered elsewhere. This starts off dull and gets duller, as you have to cover more distance each time. It's just fundamentally not entertaining at all. | x | | I liked it - but I played with iddt x1, to see where the hallways were | x |
View gonow10.txt
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