| Title: |
STORAGE.WAD |
| Filename: |
levels/doom/s-u/storage.zip |
| Size: |
58 KB
|
| Date: |
05/18/94 |
| Author: |
Sean R. Malloy |
| E-mail: |
malloy@crash.cts.com |
| Description: |
Somewhat moody; subdued lighting. A storeroom full of scattered boxes and monsters for a shootup, plus additional areas to explore, with a couple of puzzles thrown in. |
| Credits: |
|
| Base: |
New level from scratch |
| Build time: |
40+ hours |
| Editor(s) used: |
DEU 5.0/5.1 beta/5.1 |
| Bugs: |
An occasional Hall of Mirrors effect around the floating blocks when viewed from the north; the problem is being worked on. |
| Rating: |
     (4 votes)
|
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|
Supported mirrors:
Unsupported mirrors:
/idgames protocol:
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|
Reviews:
| Good balance of exploration and action; also it was good to see a storeroom area that was actually fun to play, rather than the usual monotonous ones. It had a look and feel similar to the original Doom stages, which is always a good thing in my book. | x | | "Good", what?! You serious? The start-to-crate time on this pwad is awful! 0/5 | x |
View storage.txt
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