| Title: |
IDEAL WAD for DOOM II |
| Filename: |
levels/doom2/deathmatch/g-i/ideal.zip |
| Size: |
33 KB
|
| Date: |
06/12/95 |
| Author: |
Jordan Feinman |
| E-mail: |
jordanf@globalone.net |
| Description: |
I have taken the time to make this [what I feel] to be the most deathmatch- suitable wad. It has open space for great battles, and a lot of thought has gone into the relationship between rooms, platforms, etc. Please email me if you do or do not like this wad! NOTE: This level does not contain the BFG9000. If you want it, you can add it yourself. This is my first wad -- I plan on making more in the future depending on the success of this one. |
| Credits: |
Dan Ginsburg -- Hours of frag rallies and testing; Ken Forte, for showing me the basics of wad editing and being patient with my neophyte questions; Steve Benner for his time in writing up those wad newby docs on his web page! :) |
| Base: |
New level from scratch |
| Build time: |
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| Editor(s) used: |
DEU II and BSP |
| Bugs: |
None that I know of. Please email me if you find any GROUND-BREAKING bugs. |
| Rating: |
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Supported mirrors:
Unsupported mirrors:
/idgames protocol:
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View ideal.txt
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