| Title: |
crypt.zip |
| Filename: |
levels/doom2/a-c/crypt.zip |
| Size: |
770 KB
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| Date: |
06/15/95 |
| Author: |
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| E-mail: |
bosco@rspinc.com |
| Description: |
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| Credits: |
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| Base: |
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| Build time: |
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| Editor(s) used: |
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| Bugs: |
A few instances of the "sliver glitch" that I couldn't get rid of, and this weird effect involving the midbars tex. It occurs in a very dark room, you enter and to the right you can see through the midbars texture into another small room with the green nukeage floor. You will notice that the midbars tex seems to be tiling down into the floor(even though midbars isn't a tile-able tex!) but later, when the room lights up to full brightness, everything looks fine. ?!?!? |
| Rating: |
    (2 votes)
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Supported mirrors:
Unsupported mirrors:
/idgames protocol:
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Reviews:
| Kinda cool looking machinegun replacement (always liked it). Other than that, the author completly failed at what he set out to do. He claims in his text file that 99.9% of the levels around back then sucked. Unfortunaly this level is ONE OF THEM. It stinks monkey piss. Well, atleast this is probaly the first guy to come up with the idea of switching the pistol from left-handed to right-handed (poorly done though). | x |
View crypt.txt
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