| Title: |
epic2a.zip |
| Filename: |
levels/doom2/d-f/epic2a.zip |
| Size: |
157 KB
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| Date: |
07/24/95 |
| Author: |
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| E-mail: |
idig@utxvms.cc.utexas.edu |
| Description: |
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| Credits: |
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| Base: |
New levels from scratch |
| Build time: |
Time Sucks! |
| Editor(s) used: |
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| Bugs: |
None that haven't been accounted for (you'll experience the mother of all HOM's if you clip to the "restricted" areas around the Mayan temple in EPIC2 - it's a very complex structure). If you don't clip, you won't see it, so don't clip! There's nothing out there but trees anyway. There are several lines in EPIC2 which I have purposely left off the map. This is for effect, and is intentional. |
| Rating: |
     (3 votes)
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Supported mirrors:
Unsupported mirrors:
/idgames protocol:
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Reviews:
| I liked it - COOL - TimeOfDeath | x | | Map01 suffers from a lot of 64-wide hallways and is quite boring. Map02 however is a lot of fun with some interesting ideas. As with many maps from this time, it actually looks cooler from the automap. Overall a worthwhile add to your WAD collection. | x |
View epic2a.txt
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