| Title: |
Destroyer |
| Filename: |
levels/doom2/deathmatch/d-f/destroyr.zip |
| Size: |
147 KB
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| Date: |
07/30/95 |
| Author: |
Brian Hess |
| E-mail: |
bhess@widomaker.com |
| Description: |
Set on a Navy Destroyer, I didn't really follow the plans of any particular ship, only added the essential components of ANY ship. It also has a nuclear reactor which houses the BFG ('cause it's just hot stuuuff! :) ) Also this wad should have 100% ALIGNED textures (go ahead and check, it's all perfect), because It's a big part of the wad and I'm always trashing people who don't align textures (i.e. foxer) |
| Credits: |
Mackey McCandlish (avatar@widomaker.com) Nothing specific but he still got me started... Lazarus (from ME BBS) Extensive testing & deathmatching The ME BBS squad: Guyver, Diamond, Enforcer, et al for playtesting |
| Base: |
New level from scratch |
| Build time: |
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| Editor(s) used: |
DETH 2.3 and BSP 1.2X Pick these up from me on IRC or call my BBS |
| Bugs: |
Just TRY and find 'em |
| Rating: |
     (2 votes)
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Supported mirrors:
Unsupported mirrors:
/idgames protocol:
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Reviews:
View destroyr.txt
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