| Title: |
Stix |
| Filename: |
levels/doom2/s-u/stix.zip |
| Size: |
18 KB
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| Date: |
07/31/95 |
| Author: |
Steve Parkinson |
| E-mail: |
robinson@aros.net |
| Description: |
Simple room designs are common in this level, yet it can be a fun and exciting.(oh yea lot's of gore!) |
| Credits: |
Ryan Robinson for troubleshooting. |
| Base: |
New level from scratch |
| Build time: |
|
| Editor(s) used: |
DoomEd deluxe 2.86, Tbsp 2.2, Deep 7.11, Deepbsp |
| Bugs: |
You have to look really hard to find them... |
| Rating: |
    (1 vote)
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Supported mirrors:
Unsupported mirrors:
/idgames protocol:
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Reviews:
| July 1995. You fight 39 monsters in a nothing of a level that amounts to six square rooms with blocky details. There's rudimentary gameplay, plus a boss battle, but it's no more entertaining than any other bunch of square rooms. The readme is broadly correct - NUTS II and 1SQUARES are fun and exciting - but they had hundreds upon hundreds of monsters and more carnage than the Rwandan massacre. This doesn't and doesn't, in that order. | x |
View stix.txt
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