| Title: |
GS's Arena |
| Filename: |
levels/doom2/deathmatch/g-i/gs2.zip |
| Size: |
49 KB
|
| Date: |
08/05/95 |
| Author: |
Alain Arrault |
| E-mail: |
73612.442@compuserve.com |
| Description: |
This wad is designed for use with the new DEATHMATCH 2.0 rules. The wad consist in an area surrounded by an higher corridor. In the central area is situated a pool with fifteen lifts (good for hunting). The main area also includes miscellanous structures with some additional lifts to quickly go from a place to another one. I also included a small dark room. The only remaining weapons are shotguns, a chainsaw and a chaingun in order not to allow easy frags (but it's still bloody ;-) ). There's no monsters. At least this patch includes a new music from Van Halens, Jump. |
| Credits: |
Arnaud Amar, Richard Bugeya, Bertrand Lamusse and Louise (my little daughter who is six years old) for beta test and criticism. Tom Smith for music I extracted from his pwad (xanth@gargamel.ptw.com - xanth1@aol.com). |
| Base: |
New level from scratch MAP01/JUMP.WAD |
| Build time: |
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| Editor(s) used: |
DEU 5.21 & BSP 1.2x |
| Bugs: |
None (I hope so) |
| Rating: |
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Supported mirrors:
Unsupported mirrors:
/idgames protocol:
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View gs2.txt
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