| Title: |
Dark Temple |
| Filename: |
levels/doom2/d-f/darktemp.zip |
| Size: |
69 KB
|
| Date: |
08/18/95 |
| Author: |
Scott Osborne |
| E-mail: |
sro25064@pegasus.cc.ucf.edu |
| Description: |
I would provide you with a little story to set the |
| Credits: |
|
| Base: |
New level from scratch |
| Build time: |
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| Editor(s) used: |
DCK 2.2 (with bug fix), NWT 1.3, Mustool, RMB 2.1 |
| Bugs: |
No known bugs. I've checked the level many times with DCK's consistency/error checker, and my playtester and I have run visual inspections of it. If anyone finds any bugs, graphics anomalies, and/or texture misalignments, please e-mail me. |
| Rating: |
    (3 votes)
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Supported mirrors:
Unsupported mirrors:
/idgames protocol:
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Reviews:
| a cool temple lodid with
tricks and traps vary realistick
and nicly lay out it scors
5/5 by my standerds | x | | It was a little bit easy for me. otherwise great. not much ammo, what is good thing. arch-vile at the end wasn´t hard to beat.
I know a level with a same name, but what is way too easy. 4/5 | x |
View darktemp.txt
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