| Title: |
DEIMOS CHEMICAL PLANT |
| Filename: |
levels/doom/a-c/chemplnt.zip |
| Size: |
25 KB
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| Date: |
08/23/95 |
| Author: |
nicholas r. spampata |
| E-mail: |
nrs6@cornell.edu |
| Description: |
A small level intended for fun, slightly challenging single-play, and |
| Credits: |
john lindsay, jeremy sherlick (testers/victims), giuseppe |
| Base: |
New level from scratch |
| Build time: |
14 hours |
| Editor(s) used: |
DCK 2.2, the best editor i have ever used!! |
| Bugs: |
none |
| Rating: |
     (2 votes)
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Supported mirrors:
Unsupported mirrors:
/idgames protocol:
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Reviews:
| Good: Consistent texturing; Decent monster placement; Decent weapon/health/armor balance. Bad: Little effort put into texture alignment; Minor tutti-frutti error; Some improperly marked damaging floors; Opposition is weak, even on UV; Dark sludge maze (though thankfully brief). Overall: While there's nothing glaringly wrong with it, this level is brief, easy, and not horribly attractive. 2/5 -VV | x | | Decent 1995 map, only trouble was finding way out of the chainsaw/backpack secret area. I remember playing this one a long time ago. :) | x |
View chemplnt.txt
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