| Title: |
Outpost 1 |
| Filename: |
levels/doom2/m-o/outpost1.zip |
| Size: |
55 KB
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| Date: |
08/26/95 |
| Author: |
Marc R. Bublitz |
| E-mail: |
kingmarc@cris.com |
| Description: |
Another quality deathmatch level by me, Marc Bublitz. This one takes place in an outpost. There are several reasons why I particularly like this one: First, I'm kind-of fond of the "Cyber-Attack" ad I've constructed. Secondly, I'm very happy I could get a satisfactory color alignment with one of my ray-traced spaceships. Also, notice the neat gate that I've edited from the MIDBARS texture.
Thanks to my brother, I have monsters in this one now in case you're alone.
One last note: In multi-player mode, the exit is co-operative. I did this so that a disgruntled player couldn't just end the level (and his torment.) The trigger has something to do with an added texture. |
| Credits: |
Kep, for dying so well testing this one! :) |
| Base: |
New level from scratch. |
| Build time: |
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| Editor(s) used: |
DEU |
| Bugs: |
None that I am aware of. |
| Rating: |
    (1 vote)
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Supported mirrors:
Unsupported mirrors:
/idgames protocol:
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Reviews:
| some surprisingly well made graphics in this | x |
View outpost1.txt
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