| Title: |
Risk01 |
| Filename: |
levels/doom2/p-r/risk01.zip |
| Size: |
37 KB
|
| Date: |
09/06/95 |
| Author: |
Miss J M Avery |
| E-mail: |
Jax@scara.demon.co.uk |
| Description: |
Play it and see |
| Credits: |
|
| Base: |
New level from scratch |
| Build time: |
Ages (but only 'cos it was my first level and I had to learn the editor. Next time I should be a lot quicker.) |
| Editor(s) used: |
DeeP |
| Bugs: |
None |
| Rating: |
    (1 vote)
|
|
|
Supported mirrors:
Unsupported mirrors:
/idgames protocol:
|
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Reviews:
| The readme is amusing for its prediction that, twenty years hence, we'll be laughing at Doom; thirteen years later it's still fondly remembered and people still play it. This level isn't a great advert for the game, although I've played much worse; it's a simple key-collecting thing with half a dozen rooms and a decent load of baddies, with a cyber fight at the end. The gameplay's not bad, espec. for speedrunning, but overall it feels like a filler. | x |
View risk01.txt
|