| Title: |
Hippie Commune Deathmatch |
| Filename: |
levels/doom2/deathmatch/g-i/hcdm.zip |
| Size: |
718 KB
|
| Date: |
09/15/95 |
| Author: |
Jim Davis, Kevin O'Mara, Matt Malone, Trey Piepmeier, and Chad Roberts |
| E-mail: |
slh3622@tntech.edu |
| Description: |
Ten levels designed primarily around deathmatch, however they do seem to be playable for single person. We haven't tried cooperative yet, but it should be pretty keen, regardless. It's honestly intended to be played at Ultra-Violence, especially in deathmatch. See HCDM.DOC for a more detailed description of the executable patch and a level-by-level description. |
| Credits: |
Anyone and Everyone associated with DOOM, BSP, idBSP, ADE2, DEU, NWT, and numerous other chunks of great software. (Oh, yeah, and my girlfriend. Thanks, Sky. -Jim) |
| Base: |
New levels from scratch |
| Build time: |
|
| Editor(s) used: |
ADE2, idBSP, BSP, RMB, NWT, DEUTEX, IMage PROCessor, GIFClip, BMaster, Windows Sound Recorder... |
| Bugs: |
None |
| Rating: |
    (1 vote)
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Supported mirrors:
Unsupported mirrors:
/idgames protocol:
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Reviews:
| Holy fuck what a waste of my life | x |
View hcdm.txt
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