| Title: |
DROP |
| Filename: |
levels/doom2/d-f/dm2_drop.zip |
| Size: |
45 KB
|
| Date: |
09/28/95 |
| Author: |
John Hayes |
| E-mail: |
J.J.Hayes@Sheffield.ac.uk |
| Description: |
Nice quick easy little level ;) There's no theme or anything, just shoot anything that moves! |
| Credits: |
I think it's got an i in it |
| Base: |
New level from scratch |
| Build time: |
|
| Editor(s) used: |
DoomEd 2.60 Beta 4 - for architecture and traps/doors Deep v6.31 - for use of Doom2 textures and things DeepBSP16 - for node building |
| Bugs: |
None |
| Rating: |
    (1 vote)
|
|
|
Supported mirrors:
Unsupported mirrors:
/idgames protocol:
|
|
Reviews:
| This is dated September 1995. I wasn't expecting much, but it's not bad. You fight 218 baddies in a castle / dungeon-style map, a bit mazey at times, but the action is pretty much non-stop. Has a problem whereby the monsters don't see you until you enter their room, and of course being 1995 there's no challenge. Ending a bit damp; you flick a switch and then go back to the start, but there's no final battle because you've killed everybody already. | x |
View dm2_drop.txt
|