| Title: |
"And The Dead Shall Rise" |
| Filename: |
levels/doom2/d-f/deadshr2.zip |
| Size: |
93 KB
|
| Date: |
09/29/95 |
| Author: |
Orin Flaharty |
| E-mail: |
akira963@ix.netcom.com |
| Description: |
This level I modeled after episode 4 (Thy Flesh Consumed) of the Ultimate Doom |
| Credits: |
id software and the authors of all the editors I used |
| Base: |
New level from scratch |
| Build time: |
30 hours |
| Editor(s) used: |
DoomEd 4.2, wintex |
| Bugs: |
none |
| Rating: |
    (5 votes)
|
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|
Supported mirrors:
Unsupported mirrors:
/idgames protocol:
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|
Reviews:
| Looks like Thy Flesh Consumed, plays like a cross
between The Flesh Consumed and The Chasm. Could
have been a lot better if there weren't so much
death in lava. | x | | This map is typical Orin: old-school/ep.4 style, loads of fun, not very hard. The map later appeared in "Memento Mori", under the same title and almost unchanged, as map 8. This isn't at all bad, but it just seems a little too cramped for me. --4/5 | x | | Very good Ep. 4 recreation. | x |
View deadshr2.txt
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