| Title: |
the pit, crossroads and hellkeeper |
| Filename: |
levels/doom/m-o/map1-3.zip |
| Size: |
25 KB
|
| Date: |
10/23/95 |
| Author: |
Owen |
| E-mail: |
Saakje@pop.pi.net |
| Description: |
See for youe self. |
| Credits: |
The authors of doomcad and id. |
| Base: |
New level from scratch |
| Build time: |
+/- 1 hour (including play-testing) |
| Editor(s) used: |
Doomcad |
| Bugs: |
None found. |
| Rating: |
    (3 votes)
|
|
|
Supported mirrors:
Unsupported mirrors:
/idgames protocol:
|
|
Reviews:
| "Build Time: +/- 1 hour (including play-testing)" is just about right; this is gash even for 1995. It has the same faults as the author's other wads, with unpegged doors, lava pits you can fall into and not get out of, monsters stuck in walls etc. Level two has the same basic start room idea as the author's other wads and it's all very dull. Ends with an abortive cyberdemon/spider battle that doesn't work, and you can run past it anyway. | x |
View map1-3.txt
|