| Title: |
m2all |
| Filename: |
levels/doom/m-o/m2all.zip |
| Size: |
762 KB
|
| Date: |
10/30/95 |
| Author: |
MV |
| E-mail: |
mv_117@yahoo.com |
| Description: |
Just that "old feel" DOOM levels. |
| Credits: |
|
| Base: |
New from scratch |
| Build time: |
1 year |
| Editor(s) used: |
Deu 5.0, Deu 5.21 32-bits version, Deu2 5.21 for DOOM 2, Dmaud v1.0 & v1.1, Dmgraph v1.0 & v1.1, NWT v1.3, & Bsp v1.0. |
| Bugs: |
|
| Rating: |
     (9 votes)
|
|
|
Supported mirrors:
Unsupported mirrors:
/idgames protocol:
|
|
Reviews:
| Horrible Wad. Avoid this one.
No texture Alignment frustrating and stupid gameplay (the first enemy you meet in m2all2 is an arch vile with just a beserk pack).
Stay Away!!!! -Captain Napalm | x | | "I wanted to reach the hole spectre of players" says the readme, which for a wad the author claims to have spent a year and a half building and perfecting isn't a good start. this is poor, and as the other reviewer says its consistently hard in an frustrating and unfair way (i.e. starting a level with you surrounded by shotgun guys, having inescapable lava traps, unpredictable and inescapable crushing ceilings, barrel traps etc). | x | | Not as bad as the two above say it is. I thought it was pretty decent. 5 stars | x | | Yes, interesting and innovative wad, worth attention. Note that there are difficulty settings, and solvable instadeath traps aren't really an annoyance in fairly short levels. PS: Berserk vs arch-vile one-on-one in close quarters unfair? On the archie maybe. | x |
View m2all.txt
|