| Title: |
I, ANUBIS |
| Filename: |
levels/doom2/a-c/anubis.zip |
| Size: |
1451 KB
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| Date: |
11/28/95 |
| Author: |
Glen Payne, Marshal Bostwick |
| E-mail: |
glenifer@delphi.com |
| Description: |
This set of wads contains new monsters, textures, graphics, and sounds. *Loosely* based on the movie "STARGATE" (which had a decent premise, anyway... the wads are better). Designed to be DIFFICULT, with serious thought given to gameplay, lighting, architecture, and theme. Gameplay will be best on ULTRAVIOLENT in single-player or co-op modes, though provision for deathmatch is included (4 starts). Designed NOT to be cheesy, NOT to be so huge as to slow your machine to a crawl. These are big bad wads, though. Not for the faint of heart. A connoisseur's wadset. Requires doom2 1.9 or a deft hand with dehacked... |
| Credits: |
id Software - (of course) Colin Reed - (BSP Node Builder) Ben Morris - (DCK) Antony Burden - (DETH) Olivier Montanuy - (Wintex 4x, deusf) Greg Lewis - (Dehacked) Robert Fenske, Jr - (Warm 1.4) denizens of rec.games.computer.doom.editing (where I've lurked too long...) |
| Base: |
New levels from scratch |
| Build time: |
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| Editor(s) used: |
DCK, DETH, BSP, WARM14, PSP, DEHACKED |
| Bugs: |
none |
| Rating: |
     (12 votes)
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Supported mirrors:
Unsupported mirrors:
/idgames protocol:
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Reviews:
| The excellent prequel to OSIRIS, cool flamethrower and great ambience, but the gameplay is a little too easy on UV to merit the full 5 stars -- Steve Duff | x | | It doesn't get much more legendary than this. Inspirational. 5 stars. | x | | ^Bollocks | x | | Just a demo (not a prequel!) of legendary OSIRIS TC | x | | ^ Osiris TC readme says it's a sequel to this though. Anyway, this is absolewdly legendary for the new gfx/sounds alone. Gameplay leans more towards exploration, while being spot on with the mysterious egyptian theme, and there are some nice secrets. Playing with pistolstarts/fastmon sters does provide an ok challenge. 5* | x |
View anubis.txt
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