| Title: |
hotelcal.zip |
| Filename: |
levels/doom/g-i/hotelcal.zip |
| Size: |
50 KB
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| Date: |
06/19/94 |
| Author: |
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| E-mail: |
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| Description: |
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| Credits: |
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| Base: |
New level from scratch |
| Build time: |
No idea |
| Editor(s) used: |
DoomEd260 |
| Bugs: |
Reports 94% secret even when 100% is achieved |
| Rating: |
    (2 votes)
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Supported mirrors:
Unsupported mirrors:
/idgames protocol:
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Reviews:
| Yes, the music is indeed a decent rendition of hotel canifornia, so an automatic 2 points for that. Anyone who was mapping in the DEU days made a map like this on their 2nd or 3rd try. Startan everywhere. Nonsensical hordes of every enemy in the game, you get the drill. Proprs for the crusher with 2 soul spheres.. I grabbed one, and was like "wtf" and grabbed the other and it squished me. I'm probably the only person to have fallen for that little trap in many many years. | x |
View hotelcal.txt
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