| Title: |
SYDoom v2.2 |
| Filename: |
levels/doom/s-u/syddoom2.zip |
| Size: |
229 KB
|
| Date: |
12/19/95 |
| Author: |
Andrea Farnocchia. Mad Syd [INŸä©šS BBs] |
| E-mail: |
mc5055@mclink.it |
| Description: |
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| Credits: |
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| Base: |
New levels from strach |
| Build time: |
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| Editor(s) used: |
DEU v2.51. |
| Bugs: |
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| Rating: |
    (3 votes)
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Supported mirrors:
Unsupported mirrors:
/idgames protocol:
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Reviews:
| 4 nice levels | x | | it doesn't look too bad 3/5 | x | | These levels are pretty crude - lots of square barren rooms in loose themes (Map04 is a slime refinery, Map03 starts with an Aztec temple, Map02 is hell etc). But there are lots of monsters and lots of action, and it's fun, although sometimes very irritating. The author overuses slime, and crowds of lost souls, and indeed crowds in general. Still, each level has hundreds of monsters and the carnage is something to behold. | x |
View syddoom2.txt
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