| Title: |
QUARY11.WAD |
| Filename: |
levels/doom/p-r/quary11.zip |
| Size: |
9 KB
|
| Date: |
05/08/94 |
| Author: |
Dave Matteson |
| E-mail: |
davematt@mail.msen.com |
| Description: |
A deathmatch level. Big chasm with all guns except BFG9000. No exit because it is intended for deathmatch. |
| Credits: |
Bryan Muthig for some playtesting. |
| Base: |
Brand spanking new. |
| Build time: |
Long time while learning DEU. |
| Editor(s) used: |
DEU 5.1, BSP 1.1x |
| Bugs: |
None |
| Rating: |
    (1 vote)
|
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Supported mirrors:
Unsupported mirrors:
/idgames protocol:
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Reviews:
| Exceptionally plain, small, circular map, with no exit and an insane amount of powerups, set in a stone canyon. There is no decoration at all and there are some visual glitches in the stairs. I didn't try this in DM, but as for the single player experience, the author himself sums it up best: "not so great". | x |
View quary11.txt
|