| Title: |
UDIE GOOD II |
| Filename: |
levels/doom2/deathmatch/d-f/dm_udie2.zip |
| Size: |
26 KB
|
| Date: |
12/30/95 |
| Author: |
Randy Jones |
| E-mail: |
ULTRAJONES@AOL.COM |
| Description: |
This is a deathmatch only WAD for Doom2. It is designed for deathmatch 2.0. This map contains the following features: o Light switches to control lighting in certain areas. Use it to keep your opponent from spotting you as you plan your attact. o Lighting around doors to help you locate exits when its dark. o A temporary trap when you get the night goggles. This allow you opponent to take cheap shots at you. o Teleporters to keep the action intense. o Several lifts (some hidden) o All weapons except the chain saw. o A few one way walls to keep you on your toes. o EXCELLENT design for deathmatch. Play this level once and you will be hooked. o New music. o The archetuture is not to complex which speeds up play on slower computers. (especially during modem play)
This level was written on a 486DX66 with 8 meg Ram. |
| Credits: |
|
| Base: |
New level from scratch. |
| Build time: |
Since the dawning of time. |
| Editor(s) used: |
Edmap 1.31, Edmap1.40, DCK2.2, Dmapedit, Windeu, Wintex3.41. |
| Bugs: |
None, except a monthly phone bill increase. |
| Rating: |
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Supported mirrors:
Unsupported mirrors:
/idgames protocol:
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View dm_udie2.txt
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