| Title: |
Hall of Marble 1.1 |
| Filename: |
levels/doom/m-o/marble1.zip |
| Size: |
102 KB
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| Date: |
01/02/96 |
| Author: |
Markus Wahl‚n |
| E-mail: |
mwa@nada.kth.se |
| Description: |
Mostly a single player or cooperative level, but can also make a good deathmatch. I have spent most of the time trying to make it look good rather than make it difficult to complete, but don't expect it to be to easy ;-).
Version 1.1 has a few changes in the design. Nothing major, just to make the things you find more in proportion to how much you have to work to get there. |
| Credits: |
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| Base: |
New level from scratch |
| Build time: |
30+ hours |
| Editor(s) used: |
DEU 5.21gcc, BSP 1.2x |
| Bugs: |
None |
| Rating: |
     (2 votes)
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Supported mirrors:
Unsupported mirrors:
/idgames protocol:
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Reviews:
| Dude, satanic symbols and christian symbols do not go goo combined with each other. | x | | This is dated October 1995. It's a castle level, although you start indoors (there's no moat). It's visually monotonous, as you might expect, although there are lots of shadow lighting effects. The level suffers from the typical castle level problem whereby it has lots and lots of pokey square rooms and square corridors, like a hotel. There are some beds and a bath, but thankfully no toilet. Dark maze? Check. I'm not a fan of essential, tricky secret walls. | x |
View marble1.txt
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