| Title: |
hex.zip |
| Filename: |
levels/doom2/g-i/hex.zip |
| Size: |
49 KB
|
| Date: |
01/09/96 |
| Author: |
W.O. Neal |
| E-mail: |
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| Description: |
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| Credits: |
|
| Base: |
New level from scratch |
| Build time: |
About 40 hours |
| Editor(s) used: |
DCK v2.2 |
| Bugs: |
No |
| Rating: |
    (2 votes)
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Supported mirrors:
Unsupported mirrors:
/idgames protocol:
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Reviews:
| A decent level; not great-looking or detailed, but a nice diversion nonetheless, even though a significant part of it is strangely disconnected from the rest insofar as that it needn't be visited at all (unless you're doing a max run or want to explore everything).
Curiously, the text file is missing from the zip archive. | x | | pretty good but you slacked off with the level design toowards the end (:. | x |
View hex.txt
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