| Title: |
Photon |
| Filename: |
levels/doom2/p-r/photon.zip |
| Size: |
147 KB
|
| Date: |
01/19/96 |
| Author: |
Steve Mavronis |
| E-mail: |
mavronis@ix.netcom.com |
| Description: |
Doom II level based on the original Baltimore Photon, which closed down in 1992. Created this level using the actual building blue-prints, scaled to 16 units per foot. Photon is coming back, with 2 locations opening soon in the Baltimore, MD/Washington, D.C. area within the next 6 months! Check http://www.photon-qei.com, the Offical Photon Web site by Vector I, for more information. |
| Credits: |
Thanks to Marc Mueller of Vector I, Nick Moskonas, & Pete Bates. They all were valuable resources in helping me re-create the Baltimore Photon. Also, special thanks go to my wife Greta, daughters Stefanie and Athena for their love and support. |
| Base: |
New level from scratch |
| Build time: |
|
| Editor(s) used: |
Doom Construction Kit v2.2f, TurboBSP v2.2, NewWadTool v1.2, and Paint Shop Pro v3.0 |
| Bugs: |
None (That's not a bug, it's a feature!) |
| Rating: |
     (5 votes)
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Supported mirrors:
Unsupported mirrors:
/idgames protocol:
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Reviews:
| This is dated January 1996. It's based on a laser tag arena, with an arcade, concessions stand, parking lot etc. It suffers from the obvious problem whereby it's not quite complicated enough to be a satisfying single-player level (you fight to one end of the main building though a bunch of weak baddies, flick a switch, and then go back to the start) but it's too complicated and cramped to work in deathmatch. Fun for five minutes though. | x | | Not too bad for a mid 90s PWAD. Not too hard but a bit cramped. | x | | I used to go play photon as a kid. It was a blast (rotten pun), and this wad actually mimics the "arena" pretty well. Not the best doom level, but as a trip down memory lane it certainly brings back middle-school memories. | x |
View photon.txt
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