| Title: |
MASSACRE (new episode) |
| Filename: |
levels/doom2/m-o/massacre.zip |
| Size: |
114 KB
|
| Date: |
01/27/96 |
| Author: |
Martin STACHE, Matthias SACHER |
| E-mail: |
mstache@gwdg.de |
| Description: |
New episode for DOOM2 (3 levels) |
| Credits: |
id software for their great games |
| Base: |
New episode from scratch with 3 new levels: SHOWTIME (map 1), METAL (map 2), BIGBLOCK (map 3) |
| Build time: |
A long time, see level-txt files for details |
| Editor(s) used: |
EdMap v.121b |
| Bugs: |
none (send us an E-Mail if you find bugs, otherwise if you have any suggestions write us, too) |
| Rating: |
    (4 votes)
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Supported mirrors:
Unsupported mirrors:
/idgames protocol:
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Reviews:
| The levels are from May 1995 and January 1996. They are square, brown, drab, and unentertaining. Map01 has a buggy lift that can get you stuck; Map02 has a huge elevator stairwell "puzzle" that would take at least ten minutes to ascend, in real time - it's a bit like the elevator stairway in Doom II's "The Pit", but huger-er. Map03 is a bog-standard castle level. It gave me nightmare memories of a million broken suicides. | x | | I liked it - map01 was my fav - those elevators in map02 were waaay too big | x |
View massacre.txt
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