| Title: |
Creepy Station (v.1) |
| Filename: |
levels/doom2/s-u/station.zip |
| Size: |
29 KB
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| Date: |
02/18/96 |
| Author: |
Ian Stewart (c) 1996 |
| E-mail: |
cmsiste1@vax.livjm.ac.uk |
| Description: |
A seemingly quiet station that has a few hidden surprises. Find the red key, through the red door, get yellow key and get out - simple! If you have any trouble look at the .LMP file that comes with the level. |
| Credits: |
Authors of DEU2 and DOOM2 |
| Base: |
From scratch |
| Build time: |
|
| Editor(s) used: |
DEU II 5.21 |
| Bugs: |
none that I know of. |
| Rating: |
     (2 votes)
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Supported mirrors:
Unsupported mirrors:
/idgames protocol:
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Reviews:
| It isn't really very creepy at all. It's much less creepy than David Bowie's "Let's Dance". It feels like a deathmatch level; the layout has a lot of undetailed empty chambers with uniformly grey textures, and lots of materiel. It's empty and bare, and I ended up slaughtering lost souls with a rocket launcher. I was that bored. | x | | This map is largely symmetrical and too oversized. There is alot of backtracking. Still, there are maps that are far more horrible. | x |
View station.txt
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