| Title: |
Die Young! |
| Filename: |
levels/doom2/d-f/dieyoung.zip |
| Size: |
169 KB
|
| Date: |
03/03/96 |
| Author: |
Grzegorz Werner |
| E-mail: |
slon@alpha.ok.ae.wroc.pl |
| Description: |
Primarily single player level. In co-op there are a few more monsters to kill. Traps everywhere. Lots of monsters on UV (you're not going to play this level on lower difficulty setting, are you ?). Reach the under- ground temple, kill them all, and make it back alive. |
| Credits: |
Those great guys who created the most brilliant game of all time... and also the makers of DEU, DETH, ZENNODE and other editors I use. Very special thanks to my girlfriend, Agnieszka. I still wonder why she hasn't left me while I worked on my levels... |
| Base: |
New level from scratch. Took ages to complete it. |
| Build time: |
|
| Editor(s) used: |
DEU, then DETH. WARMDOS for REJECT. I've tried many other editors, but DETH rules!!! |
| Bugs: |
none |
| Rating: |
    (2 votes)
|
|
|
Supported mirrors:
Unsupported mirrors:
/idgames protocol:
|
|
Reviews:
| March '96. You fight 279 baddies in a visually monotonous but entertaining level. It's a bit switch-hunty but there's a lot of action, which divides into three keyed zones. It's even a bit tricky at times, with one trap that killed me (it's totally unfair, but I respect it for being a bastard). The penultimate battle suffers from repeating the same thing four times over, but this is a good level and I'm surprised it hasn't been reviewed yet. | x | | Cool '96 map | x |
View dieyoung.txt
|