| Title: |
Hellhole.wad (for Doom 2) |
| Filename: |
levels/doom2/deathmatch/g-i/hellhole.zip |
| Size: |
51 KB
|
| Date: |
03/23/96 |
| Author: |
Chris Wright |
| E-mail: |
cswright@sfu.ca |
| Description: |
A relativly small, straightforward Deathmatch level with few bells and whistles. The basis of the WAD is a large, octagonal area with a deep lava pit in the middle. Five accessable pillars rise from the hellhole. There are numerous obstacles to dodge around, and an additional room with a deadly trap in it. |
| Credits: |
Matthew Ayres, creator of WADED, and the fine programmers at ID for producing DOOM ][. |
| Base: |
New level from scratch. |
| Build time: |
About 20 hours. |
| Editor(s) used: |
Waded V1.49 |
| Bugs: |
None known |
| Rating: |
|
|
|
Supported mirrors:
Unsupported mirrors:
/idgames protocol:
|
|
View hellhole.txt
|