| Title: |
Genesis |
| Filename: |
levels/doom2/g-i/genesiss.zip |
| Size: |
118 KB
|
| Date: |
03/27/96 |
| Author: |
Tony Sideris |
| E-mail: |
BCKSIDE180@AOL.COM |
| Description: |
This is two maps replacing 01 & 02 |
| Credits: |
|
| Base: |
New levels from scratch |
| Build time: |
Three weeks |
| Editor(s) used: |
|
| Bugs: |
NONE |
| Rating: |
    (3 votes)
|
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Supported mirrors:
Unsupported mirrors:
/idgames protocol:
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Reviews:
| its ok but nuthing to speshel 3/5 | x | | Nothing very clever or original here, and the wad author talks about cybers and spiders like they were bad things. Nonetheless, Doom is like sex: when it's great you can't beat it, but even when it's bad it's still pretty good. | x | | 3/5 These two maps are put together well but feel a little drab, dominated by brown textures. The first one will have you hoofing a fair bit (switches/locked doors) while the second ends perhaps a bit prematurely. If anything, it reaffirms my appreciation for the plain Shotgun, since without much secret hunting I couldn't find anything more powerful besides the Chaingun. - KMX E XII | x |
View genesiss.txt
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