| Title: |
The Flegm of Hell |
| Filename: |
levels/doom2/deathmatch/d-f/flegm.zip |
| Size: |
70 KB
|
| Date: |
04/01/96 |
| Author: |
Tom "Timon" Grieve |
| E-mail: |
timon@caedm.et.byu.edu |
| Description: |
Yer basic fragaminit DM level, with some nifty traps to catch the other guy, a Megasphere you have to "drive" to get to, and plenty of ammo. There are some walk-through walls (well marked) that hide some of the stuff, as well as sound clues to help you find your buddy. There's also a "last-ditch" defensive room, where you can run if he's chasing you, then shut a door in his face. He can't follow you. Then you can take the teleporter out and go frag him. |
| Credits: |
id, of course. Aaron "Simba" McGavock, for getting me hooked on DM. Ben Morris, for DCK. Nicmo, Fat Boy, Tnemelc, Scott, Sleinad, Hallida Lloyd, Phil, Josh, Andy, Ian, and Skredla for playtesting. |
| Base: |
None. |
| Build time: |
|
| Editor(s) used: |
DCK v2.2 |
| Bugs: |
If you stand in certain places on the level, you can get HOM from too many 2-sided lines. That's the engine's fault, though. ;-) |
| Rating: |
|
|
|
Supported mirrors:
Unsupported mirrors:
/idgames protocol:
|
|
View flegm.txt
|