| Title: |
SMEGGER.WAD |
| Filename: |
levels/doom2/deathmatch/s-u/smegger.zip |
| Size: |
48 KB
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| Date: |
05/05/96 |
| Author: |
Sam Ellis |
| E-mail: |
sellis@cpms.com.au |
| Description: |
Not sure why I called it Smegger, I suppose I just like the word (it's a favourite from the Red Dwarf TV series, by the way). I don't think I could bear to see another WAD with the words "FRAG" or "DEATH" in the title - at least I'm original in my plagiarism. This is a deathmatch only WAD (no monsters or keys). I had some ideas for some rooms and objects, so I put them together. Then I just couldn't help myself but spend far too long messing around with the minor details - it didn't seem right to align the textures in only one spot. I hope that most of the areas in the map are fairly original, at least I haven't seen them before. You will notice that there are no doors in this map - I think they just get in the way in deathmatches, and to keep the game fluid there is a lot of interconnection between the areas (ie more than one way in and/or out). There is also a fair bit of scenery in the level to make it more interesting - lights, trees, and even a waterfall and stream. Very pretty, but don't go bathing ... |
| Credits: |
My computer, for always being there for me even during the most difficult and distressing times - you know, aligning textures and all that. |
| Base: |
New level from scratch. |
| Build time: |
Many more hours than I would have liked. |
| Editor(s) used: |
Wadauthor - 32 bit version for Win95. |
| Bugs: |
Hopefully not, but I'm sure there is, maybe. If you find one, let me know and I might give you a reward. But probably not. |
| Rating: |
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View smegger.txt
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