| Title: |
JAX04.WAD |
| Filename: |
levels/doom2/j-l/jax04.zip |
| Size: |
51 KB
|
| Date: |
05/05/96 |
| Author: |
Glenn Jackson |
| E-mail: |
jacksong@immunex.wa.com |
| Description: |
This wadfile is pretty tough to beat but, it is possible. . .to win if you've got what it takes and also, once again as always the wad you're about to play is, totally . . . evil, and absolutely without mercy for the weak.
THINK YOU GOT WHAT IT TAKES TO WIN? WITHOUT CHEAT CODES?
I designed this wad when I was pent-up and full of anger after yet another nice and patronizing day at my job, which I hate but must go to because I'm stupid So, trust me, you're in for a fight you'll remember for the rest of your life.
I also included a *.LMP recording of this wad so you could clearly see that this wad is indeed a nightmare come true so, lock and load.
And try NOT to use codes. If I can make it through the game, than you should be able too!
Anyway, give it a go and tell me what you think. |
| Credits: |
The authors of RGDOOMED, DEEP, DCK, RMB, |
| Base: |
New levels from scratch |
| Build time: |
About One thousand years |
| Editor(s) used: |
RGDOOMED Ver.2.3C, DCK 2.2 Ver. 2.2 Ver. DEEP 8.0 RMB Node Builder Ver. 1.2 and TBSP Ver. 1.0 |
| Bugs: |
None |
| Rating: |
     (3 votes)
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Supported mirrors:
Unsupported mirrors:
/idgames protocol:
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Reviews:
| like the first jax wad but WAY harder | x | | Pretty cool wad. health balance was pretty good, but there was too much ammo in some parts. plasma gunning down the stairs was pretty cool. I expected more cyberdemons after coming up 10,000 cells. I would say this level has average difficulty. | x | | JAX = Fun | x |
View jax04.txt
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