| Title: |
Bad Dream For DOOM 2 |
| Filename: |
levels/doom2/a-c/baddream.zip |
| Size: |
81 KB
|
| Date: |
05/09/96 |
| Author: |
Dean Cooper |
| E-mail: |
Fcooper@agt.net |
| Description: |
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| Credits: |
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| Base: |
New level from scratch |
| Build time: |
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| Editor(s) used: |
DCK 2.2 & 3.3 |
| Bugs: |
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| Rating: |
    (5 votes)
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Supported mirrors:
Unsupported mirrors:
/idgames protocol:
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Reviews:
| Shellboxes in every room. Yawn.
| x | | This is a nice-looking, although very spartan and simplistic castle/dungeon level. It's not bad, just very dull, with too many teleports that you have to try one after the other. There's masses of health and ammo, more shotgun shells than a creme brulée, and not enough monsters. | x | | good-looking map | x |
View baddream.txt
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