| Title: |
INFERNO |
| Filename: |
levels/doom2/deathmatch/g-i/inferno.zip |
| Size: |
90 KB
|
| Date: |
05/16/96 |
| Author: |
Lei Hu - MAP01,MAP03,MAP05 Matt Kankainen - MAP02,MAP04,MAP06 |
| E-mail: |
wondermonkey@sisna.com |
| Description: |
* 6 levels made ONLY for DEATHMATCH play. * These levels have been playtested by both amaturers and pros. They're suited for every player of every type. * 6 levels each with its own uniqueness. |
| Credits: |
* Every DOOM player at East High School, Salt Lake City, UTAH. * Ben Morris, creator of DCK. * Marc Rousseau, creator of ZenNode. * Bill Neisius, creator of DMGRAPH. * Olivier Montanuy, creator of DeuTex. * Zink The Dink, creator of ENDOOMER. * Every one at iD for creating such a bad ass game. |
| Base: |
New levels from scratch |
| Build time: |
Who knows? . . . |
| Editor(s) used: |
* DCK v2.2 (building the levels) * ZenNode v0.98a (final reject & node building) * DMGRAPH v1.1 (inserting the RSKY2 & MWALL2_1 textures) * DeuTex v3.6 (final compilation of the levels) * ENDOOMER v1.0.1 (editing the ENDOOM raw data) |
| Bugs: |
None |
| Rating: |
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Supported mirrors:
Unsupported mirrors:
/idgames protocol:
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View inferno.txt
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