| Title: |
anthill.zip |
| Filename: |
levels/doom/a-c/anthill.zip |
| Size: |
36 KB
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| Date: |
07/21/94 |
| Author: |
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| E-mail: |
rmcphers@darwin.bio.uci.edu |
| Description: |
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| Credits: |
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| Base: |
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| Build time: |
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| Editor(s) used: |
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| Bugs: |
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| Rating: |
    (1 vote)
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Supported mirrors:
Unsupported mirrors:
/idgames protocol:
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Reviews:
| Though this suffers from unaligned and slightly random texturing, the gameplay is good and the addition of a Cyberdemon, which you can kill just fine without the BFG by the way (heh), adds some welcomed spice. There aren't any big traps, but it'll take you a while to find the secrets. As for progression, the design is quite free, allowing for many different route possibilities. With better texturing, slightly less ammo/health and more tough monsters, this could have been great. --3/5 | x |
View anthill.txt
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